Kris Mahjong Remastered
Master Qwan's Mahjongg
1001 Arabian Nights
Easter Bubble
Painting Paper
Zoo Animals
Bee and Bear
Transport Mahjong
Spirit of the Ancient Forest
Candy for Capybara
Pet Link
2048: X2 Merge Blocks
Sheep Sheep!
Butterfly Connect
Cool Balls 2048
Park Me Html5
Smile Cube
Xmas Mahjong Trio Solitaire
Match Master 3D
Flower Jam
Slinky Color Sort
Kingdom Mess
Find Match 3D
Block Sort Puzzle
Daily Guess
Dream Pet Link
Fruita Swipe 2
Block Wood Puzzle
Runes of Mystery
Memory Mahjong
Treasures of Atlantis
Fruit Mahjong Html5
Puppy Blast Lite
Totemia: Cursed Marbles
Number Bubble Shooter
Vega Mix: Sea Adventures
Crazy Screw King
Animal Kingdom Mahjong
Gold Hunt
Harvest Day Mahjong 3D
Pixel Cat Mahjong
Water Sort 2025
Big Bubble Pop
Mergest Kingdom
Annalynn MD
Shoot Bubbles: Bouncing Balls
Bubble Pop Classic
Black and White Mahjong 2
Yummy Tales
Rope Sorting
Mahjong Cards
Path Finding Cakes Match
Lipuzz
Merge Small Fruits
Bubble Blitz
Match Arena!
Bubble Shooter HD
Snow Queen 4
Onet Connect Christmas
Fantasy Bubbles Clash
Letter Dimensions
Shuigo
Bubble Shooter Classic
Merge Fruit
Bubble Shooter Marbles
Solitaire Mahjong Classic
Pool Shooter Pro
Match Mart
Supermarket Sort and Match
The Sorting Mart
The Sorcerer
Space Pet Link
These are simple games where the mechanic is to find items that share the same color or design. Select one item and try to find the matching element to create a pair or in some games a match of three or more. The challenge is to use your memory to where hidden items are placed and to use planning in more advanced matching games to complete levels within the given time. Matching games require searching visually in many cases to locate similar items. Thus matching games are objective as there should always be a clear solution in a good matching game.
The history of matching games goes back to first know game element, the dice. Dice were used to derive the Domino game's white and black tiles. The match three games.
These tiles and their paper card counterparts were likely the first source of matching games. They would have been turned face down and the goal would have been to find matching tiles, flipping them right side up, two at a time. In the event a match is not found, the player would need to recall where tiles were located to correctly find all matching pairs.